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AI Insights · Timothy · July 2021

Performance of Top 5 Shopping Games on iOS in the US for Q2 2021

Explore the performance trends of the top 5 shopping games on iOS in the US during Q2 2021, including data on weekly downloads, revenue, and active users.

Performance of Top 5 Shopping Games on iOS in the US for Q2 2021

During the second quarter of 2021, the top 5 shopping games on iOS in the United States showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:

Idle Supermarket Tycoon - Shop from Digital Things saw a moderate fluctuation in its weekly revenue, starting at $8.2K in late March and peaking at $7.4K in mid-June. Weekly downloads for the game showed a significant rise towards the end of the quarter, reaching 8.5K in the week of June 21, while its active users fluctuated, peaking at around 28.4K in mid-June.

Supermarket Mania Journey by G5 Entertainment AB experienced steady weekly revenue, averaging around $3K, with a slight dip to $1.8K in late April. Weekly downloads remained relatively stable, ranging between 740 and 848 throughout the quarter. The active user base hovered around 8.7K, displaying minor variations.

Miga Town: My Store from XiHe Digital (GuangZhou) Technology Co., Ltd showed consistent weekly revenue, generally around $1K, with a peak of $1.4K at the end of June. Downloads saw a steady increase, culminating in 11.4K by the end of the quarter. The number of active users also rose steadily, reaching 25.7K in the final week of June.

Cashier 3D from Rollic Games showed a declining trend in weekly revenue, starting at $1.7K in late March and dropping to around $355 by the end of June. Downloads exhibited a high in early May with 114.4K but declined to 50K by the end of the quarter. Active users also followed a downward trend, peaking at nearly 198K in late March and decreasing to around 93K by the end of June.

Finally, My PlayHome Stores by PlayHome Software Ltd maintained low but consistent weekly revenue, averaging around $500, with a high of $754 in mid-April. Downloads were modest, peaking at 311 in early April. Active users remained stable, averaging around 600, with minor fluctuations throughout the quarter.

These insights are derived from Sensor Tower data, providing a comprehensive overview of the performance of top shopping games on iOS in the US for Q2 2021. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021